Farmville. The mere mention of the name can either whip people into a drooling frenzy of exitement and pure joy or a bloody, hateful, destructive rage. Regardless of which side of the debate you are on, Farmville (playable on Facebook) is extremely popular and here to stay. We Rule for iPhone aims to capitalize on this by creating its own social, micromanagement based game. It's been featured on the App Store and is primed to be well-talked-about, for better or for worse.
I've had a thing lately for bite-sized games with "polish." They might not have deep plots, insanely detailed hand drawn graphics, or famous sports figures. What they do possess, however, is the ability to represent a genre with simplicity, finesse, and elegance. Strategery for the iPhone does just that, and I love it. I discovered it through app.itize.us, a site devoted to fishing out the most finely crafted iPhone programs around, which I visit almost daily. I skipped straight to the paid download, although there is a free version if you want to try that first.
Well, at least I think so. I went on and on about how cool the iPad is not too long ago, and I still think it's a beautiful device. I was convinced I'd line up like the rest of the Apple crowd, but I've been waffling for weeks on whether I really want to drop the cash.
You like explosions? Tons of guns? Exploration? Guns? GUNS?? Prepare for your new addiction, and check out these reasons why you should be playing Borderlands. Now. You should just buy it.
Putting aside my obvious love for Apple products, I have to say that the freshly-revealed Windows Phone 7 Series is quite exciting and has a lot to offer. Here's a quick rundown from my perspective as a longtime iPhone power user. (I would check out the video below to get an idea of what the phone will have to offer.)
This day was inevitable, even if unfortunate. Microsoft is finally pulling the plug on XBOX Live support for original XBOX games. Starting April 15th, you'll no longer be able to hop onto XBOX Live for some nostalgic bouts of Halo 2 multiplayer.
I won't drone on here why I believe Microsoft shouldn't cut game support for a paid service (particularly for games they were selling days ago in digital form), but there are two sides to that argument. According to most stats, few gamers out there are playing XBOX original titles on XBOX Live. And, according to Microsoft, continuing legacy support for original XBOX titles is getting in the way of improving the Live service overall.